//
// Created by edward on 23-3-20.
//

#ifndef LEARNOPENGL_MOUSE_H
#define LEARNOPENGL_MOUSE_H

#include "global.h"

class Mouse {
public:
    explicit Mouse(GLFWwindow* w);
    void flip();
    void hide();
    void show();
private:
    GLFWwindow* window;
    bool isShown;
};


#endif //LEARNOPENGL_MOUSE_H
